Leo Castañeda
He // Him // His
Experimental Videogame Designer and Multimedia Artist
Miami, Florida
Leo Castañeda is a multimedia artist and video game designer living in Miami. Melding gaming, painting, virtual reality, drawing, sculptural furniture, and wearables, Castañeda's work renders surreal posthuman social structures and anatomies. For over ten years he has been developing the Levels and Bosses series using Unreal Engine to create interconnected transmedia worlds that dissolve the boundary between analog and digital.
Castañeda received his BFA from Cooper Union in 2010 and MFA from Hunter College in 2014. Residencies include SOMA, Khoj International Artists’ Association, Bronx Museum AIM Fellowship, and Oolite Arts Studio Residency, and exhibitions and screenings include Hek Basel, Museo la Tertulia, Bronx Museum of the Arts, Bass Museum, Espacio Art Nexus, Frost Art Museum, and the Children’s Museum of Manhattan. His work has been featured across Rhizome, Killscreen, ArtNexus, El Pais, El Nuevo Herald, and Vice. He is a recipient of the South Florida Cultural Consortium Visual/Media Artists Fellowship, Locust Projects Wavemaker Grant, Harpo Foundation Grants for Visual Artists, and Oolite Arts Ellies Creator Award. Teaching in South Florida, Castañeda is a professor of 3D animation at Florida International University and New World School of the Arts in Miami.